- #Nightmare in the dark mame software#
- #Nightmare in the dark mame code#
- #Nightmare in the dark mame plus#
* Adjust the settings to your liking with slider controls, saving and * Select the "shader chain" you wish to use with -bgfx_screen_chains * hlsl: A close reimplementation of the Direct3D HLSL shaders. * unfiltered: Simple nearest-neighbor stretch * Ships by default with three effects: default, unfiltered, and hlsl * Allows an arbitrary number of passes, with arbitrary connections Added data-driven shader system for BGFX renderer
#Nightmare in the dark mame software#
GUI software list cartridge picker fails to select cartridge 02389: (nbmj8688.c) housemnq, housemn2, bijokkog, bijokkoy: Inputs 06143: They are "Master Sets", NOT "Originals" (dankan1890) 06145: (astrocde.c) gorf and clones: Gorf Outputs missing Quark Laser
06147: (model2.c) daytona: Some songs can not be played and cause audio 06152: "Show mouse pointer" option stays off (dankan1890) 06144: Running with -video d3d -numscreens 2 and above crashes MAME 06159: (triforce.c) triforce: Crash/Exception before OK (Osso) 06168: (neogeo.c) kof10th: Unable to start/Fatal error (ajrhacker) This version additionally marks the creation of a cross-platform data-driven shader system via the BGFX renderer, which allows you to apply shader effects per-screen, and more. The feature is still experimental, but it’s something to keep an eye on for interesting future developments! MAME 0.172 will also introduce a new high-score saving system using Lua scripting. Please note: If you have issues with MAME 0.172’s graphics output, please ensure that « unevenstretch » is set to 1 in your MAME configuration. MAME now has an up-to-date set of documentation! You can find it under the « Documentation » drop-down at the top of this site, or go to to check it out.ĭue to the large number of configuration changes made in this version, we strongly advise all users to delete their existing INI configuration files and re-create them using the « -cc » option.įor those of you running MAME on authentic CRT monitors, MAME now incorporates a number of scaling-related features from GroovyMAME, thanks to its author being brought on board the team, which should help reduce user fragmentation.
#Nightmare in the dark mame code#
From this release onward, MAME will be distributed under a GPL-2.0+ license, with the bulk of code being covered under a 3-clause BSD license. Most importantly, this is the first release of MAME since the change to a proper open-source licensing scheme as announced earlier this month. This release includes several notable things above and beyond the usual assortment of new systems, new features, and bug fixes. It’s with great pleasure that we announce the release of MAME 0.172. Couplé au frontend QMC2, vous pouvez alors utiliser tous les fichiers Mame extras & Mess Extras.
#Nightmare in the dark mame plus#
Officieusement appelé Mame And Mess Emulators, MAME est un émulateur Arcade et Consoles/Ordinateurs qui relie les anciens MAME et MESS dans un seul émulateur multi-usages émulant plus de 2150 systèmes différents.